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NERVE SHOCK NERVESHOCK

Level:     J25                           Cost:      none
Target:    one monster                   When:      non-combat
Delay:     three combat rounds           Duration:  instantaneous

Effect:    With a skillful blow to the neck a Jedi can stun a mob for three rounds.  

           This skill provides protection from mob DEFENDER procs in a manner identical 
           to the ranger or warrior skill, GRAPPLE.  Because nerveshock causes
           a three rounds target stun equal to the skill firing delay, no backup nerve 
           shocker is required.

Usage:     nerveshock <victim>

See also:  Kick, Pound, Pummel