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POUND

Level:     A9, J6, P9, R5, S6, W6        Cost:      none
Target:    one monster                   When:      non-combat or combat
Delay:     three combat rounds           Duration:  instantaneous

Effect:    Pound provides negligible damage (1 point) upon skill activation but has 
           a chance to put the target into a state of rest, causing increased damage
           on the next melee hit. Pound effectiveness is increased with exceptional
           STRENGTH and DEXTERITY.

           SOHEIS focused on the Tiger Paw ability have an increased chance to stun
           the target.

Usage:  pound <victim>

See also:  Bash, Kick, Pummel