POUND
Level: A9, J6, P9, R5, S6, W6 Cost: none
Target: one monster When: non-combat or combat
Delay: three combat rounds Duration: instantaneous
Effect: Pound provides negligible damage (1 point) upon skill activation but has
a chance to put the target into a state of rest, causing increased damage
on the next melee hit. Pound effectiveness is increased with exceptional
STRENGTH and DEXTERITY.
SOHEIS focused on the Tiger Paw ability have an increased chance to stun
the target.
Usage: pound <victim>
See also: Bash, Kick, Pummel