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TRACK

Level:     J9, R5, T10, W16              Cost:      none
Target:    one monster or player         When:      non-combat
Delay:     none                          Duration:  instantaneous

Effect:    Track leads the user to the target being tracked via the
shortest available path.  The shortest path can lead
through a death trap, so exercise caution when using
track.

Usage:  track <victim>            track pulvy

"The real voyage of discovery consists not in seeking
         new landscapes, but in having new eyes."
- Marcel Proust

See also:  Death Trap, Hunt