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HUNT

Level:     J29, N27, T25                 Cost:      movement
Target:    one monster                   When:      non-combat
Delay:     none                          Duration:  instantaneous

Effect:    Hunt works like track, but it automatically attempts to
take the user to the target mob, using their movement
points as normal (plus a few) to walk from room to room.
Hunt will not operate through closed doors.  Be careful
with this skill, since it can lead you through rooms
that are certain to be lethal.  This includes DEATH TRAPS.

Usage:  hunt <victim>

See also:  Track