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RESCUE

Level:     P10, R7, W3                   Cost:      none
Target:    one player engaged in combat  When:      combat only
Delay:     none                          Duration:  instantaneous

Effect:    Rescue allows the user to barge into a combat and take the
place of someone who is being hit.  This skill is especially
helpful when grouped with fragile people, such as newbies
and mages.

Another application of the rescue skill is at the start of melee
with a boss which employs DEFENDER_PROCS.  Because the rescue skill
has no lag delay, a warrior can start melee with a bash, and 
at bash success, another warrior rescues, the first warrior
applying the start of a grapple chain.  
With zero delay, these actions can occur within one round.

Once the grapple chain has begun, successive warriors or rangers grapple 
every three rounds until the end of melee, hopefully preventing the firing
of the bosses' PROCS.

Usage:  rescue <target>                rescue gerald

See also:  Calm