CALM Level: C20, J20*, R20 Cost: 25 mana Target: any one room When: combat or non-combat Delay: none Duration: permanent Effect: Calm removes the aggressive flag from all monsters in the room. The effect is permanent. Memory will not usually be erased, but it is occasionally possible for it to be erased when the spell is cast by a player with exceptionally high wisdom. Some monsters are immune to the calm spell and will instantly attack the caster. These mobs are indicated to as !calm in the wiki.
Note that Jedi masters travelling the Dark Side cannot invoke this spell. Usage: cast 'calm' "Earth will grow worse 'til men redeem it, and wars more evil, ere all wars cease." - G.K. Chesterton See also: Cleanse Heresy, Forget
