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Here is a list of MOB procedures that provide game challenges to your player characters. Mobs can possess a combination of these procs to comprise their "personality" or "artificial intelligence."

For a listing of mob SPECIAL procs, click here. For a listing of new procs (as of 2015), click here.

PROCEDURE DESCRIPTION
ATK_AREA        MOB will cast one of a range of area offensive spells depending upon mob class:

'THOR!' (fireblast)

'FACQULAR!' (ice storm)

'YALAMANCHILI!' (meteor swarm)

'zabrahpdjatz' (earthquae)

'wzhzaf gxabraw' (void)


Examples: Salmizan

ATK_TANK        MOB will attack Tank (Disintegrate)

MOB will point in your direction and you feel a throbbing pain!

Examples: Alistra, Asmodeus, Helmanos

ATK_MAGE        MOB will attack Mage (Word of Death)

MOB will utter the words, 'ezis rof no eno siht yrt'

ATK_CLER MOB will attack Cleric (Acid Breath)

MOB will utter the words, 'Diplorioulus Desoto'

Example: Augustus

ATK_HEAL        MOB will heal itself (Heal)

MOD will utter the words, 'pzar maximus'

Examples: Zareef, Tiamat, Byrthnoth

ATK_PETS        MOB will purge pets

Example: Zeus

ATK_DEF_ONLY    MOB will attack non-tank members of the party
ATK_WEAK        MOB will attack weakest member of the group (Harm)

MOB will utter the words, 'Jicondulus Kodalar'

Example: Augustus

ATK_ARMIES      MOB will suddenly attack if party is larger than a certain size

Example: Jupiter

ATK_NOFLEE      MOB will prevent flee

Examples: Count Cagliostro, Ancient Fire Dragon

ATK_THROW_ROOM  MOB will toss the entire melee party (or bodyslam if !exit)
ATK_SELF_UNAFF  MOB will remove debuffs

Example: Jupiter steps forward ...