Anonymous
×
Create a new article
Write your page title here:
We currently have 7 articles on wiki.jedimud.net. Type your article name above or click on one of the titles below and start writing!



wiki.jedimud.net

SERENITY: Difference between revisions

JediMud>Vincedq
 
m 1 revision imported
 
(No difference)

Latest revision as of 00:03, 17 January 2025

SEREN

SERENITY is a new MOB / OBJECT affect that will reduce total damage to a mob by 5% of the SEREN value.

Here is the code snippet:

  // Add Victim's Serenity
   if (victim->real_abils.serenity >= 1) {
     add_dam = victim->real_abils.serenity * .05;
     dam -= add_dam;

Example

For example, a mob's SEREN value is 100. Therefore, the mob will suffer a (100 * 5%, or -5) damage reduction per melee round.

The opposite of SERENITY is INTENSITY.