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Latest revision as of 00:03, 17 January 2025
Definition:
- The sacrifice value can be calculated by adding all of the item's affects, both positive and negative. Item affects come in the form of STR, INT, WIS, CON, DEX, CHA, HIT, HITROLL, DAM, MANA, and MOVE statistics.
- For example, the item: Doorknob, (Dirty White Door, Sesame Street), provides an HP bonus of 10 with an adverse -1 DEX stat. Therefore the sacrifice value is 9.
- In addition to statistical affects, regenerative items count toward sacrifice affects as 10% of their value. For example, the 20% hpR blue longsword from Asmodeus would count as two plusses.
