26 October 2026
- 16:4816:48, 26 October 2026 diff hist +152 Adminteam:Landing Page Link world event vote summary from Gold & XP Bonus Integrity row current
- 16:4816:48, 26 October 2026 diff hist +173 Adminteam:Gold and XP Bonus Integrity - Design Link to world event vote summary from section 2 current
- 16:4816:48, 26 October 2026 diff hist +6,060 N Adminteam:Gold and XP Bonus Integrity - Design/World Event Vote Add admin vote summary: player-facing effects of wiring up XP_STORM/GOLD_RUSH current
25 October 2026
- 10:5110:51, 25 October 2026 diff hist +30 Adminteam:New Classes - Druid and Necromancer Proposal Order appendices H then I, footer last current
- 10:5110:51, 25 October 2026 diff hist +3,492 Adminteam:New Classes - Druid and Necromancer Proposal Add Appendix I: core vs shared spells, group value, mob thwarts, counter flag; decisions 8-9
24 October 2026
- 01:0301:03, 24 October 2026 diff hist +92 Adminteam:New Classes - Druid and Necromancer Proposal Record decisions 6 and 7
- 01:0101:01, 24 October 2026 diff hist +4,052 Adminteam:New Classes - Druid and Necromancer Proposal Phase 0 findings: class history record, target selection, charm redirect
- 00:5900:59, 24 October 2026 diff hist +670 Adminteam:New Classes - Druid and Necromancer Proposal Entry = complete reroll, class history assumption
- 00:5700:57, 24 October 2026 diff hist +231 Adminteam:New Classes - Druid and Necromancer Proposal Confirm remort cycle (1->30->imm->1) per Guts
- 00:5500:55, 24 October 2026 diff hist +642 Adminteam:Landing Page Add New Classes (Druid/Necromancer) proposal
- 00:5400:54, 24 October 2026 diff hist +23,134 N Adminteam:New Classes - Druid and Necromancer Proposal New page: Druid/Necromancer class proposal, executive summary + appendices
23 October 2026
- 17:2217:22, 23 October 2026 diff hist +464 Adminteam:Landing Page Add Strike Damage Formula discovery notes to Active Projects
- 17:0317:03, 23 October 2026 diff hist +17,652 N Adminteam:Strike Damage Formula - Discovery Notes Draft: strike damage formula, version history, gear vs remort effect (for review) current
21 October 2026
- 17:0517:05, 21 October 2026 diff hist +3,322 Adminteam:OLC Review Promotion System Correct stale .zon out-of-scope claims; document zone sweep, reviewdraft, sweep noise rules (2026-10-21) current
20 October 2026
- 11:5911:59, 20 October 2026 diff hist +215 Adminteam:Landing Page Link Weapon damage types review page
- 11:5911:59, 20 October 2026 diff hist +150,755 N Adminteam:Weapon damage types Add weapon damage type / class usability list (draft for review) current
- 11:4511:45, 20 October 2026 diff hist +88 Adminteam:Landing Page Add 2026 Oct 12th and Oct 19th meetings
- 11:4511:45, 20 October 2026 diff hist +88 Adminteam:Meeting Archive Add 2026 Oct 12th and Oct 19th meetings current
- 11:4511:45, 20 October 2026 diff hist +3,058 N Adminteam:2026 Oct 12th Add Oct 12 2026 meeting notes current
- 11:4511:45, 20 October 2026 diff hist +3,711 N Adminteam:2026 Oct 19th Add Oct 19 2026 meeting notes current
23 September 2026
- 15:5115:51, 23 September 2026 diff hist +3,070 Adminteam:Pet Economic Agency - Design Specifications Add Bug 4: pet_shops uninitialized affected_type struct causing random stray affects on purchased pets current
- 00:0500:05, 23 September 2026 diff hist +6,176 Adminteam:Pet Economic Agency - Design Specifications Implementation + live verification 2026-09-22/23: both bugs fixed, plus 3 additional bugs found (per-hit exp path, area-spell targeting, stop_follower reentrancy crash), prod port pending
18 September 2026
- 17:2217:22, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Bard Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
- 17:2217:22, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Sohei Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
- 17:2217:22, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Ranger Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
- 17:2217:22, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Jedi Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
- 17:2217:22, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Ninja Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
- 17:2117:21, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Antipaladin Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
- 17:2117:21, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Paladin Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
- 17:2117:21, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Warrior Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
- 17:2117:21, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Thief Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
- 17:2117:21, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Cleric Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
- 17:2117:21, 18 September 2026 diff hist +696 Adminteam:LevelGains Monte Carlo Draft/Magic User Note that HP/mana/move totals shown are gain only, excluding the flat starting baseline (do_start(): 10 HP / 100 mana / 100 move) current
17 September 2026
- 14:0614:06, 17 September 2026 diff hist +2,583 Adminteam:Strike-Punishing Trigger Family - Design Specifications Revise Correction section: drop misattributed ThomasJarean death (wrong trigger/zone, no strike logged), fix QiGong's command, flag inconsistent do_strike-blocking evidence current
14 September 2026
- 12:4012:40, 14 September 2026 diff hist +6,353 Adminteam:Pet Economic Agency - Design Specifications Add finding: trigger #3044 on the pet shop keeper has inverted return-value logic, currently blocking normal PC pet purchases in zone 30 while failing to block the nested-pet-buy exploit; recommend detaching (petbuy)
13 September 2026
- 16:1916:19, 13 September 2026 diff hist +1,373 Adminteam:Strike-Punishing Trigger Family - Design Specifications Add Ching's admin quote on the retaliation flavor vs the !STRIKE-vs-Reflect Magic tradeoff
- 16:1816:18, 13 September 2026 diff hist +6,603 Adminteam:Strike-Punishing Trigger Family - Design Specifications Correction: %damage% is real (not a no-op) and has been killing players live on dev+prod since Jan 2026 - syslog evidence added, premises corrected throughout
- 15:4015:40, 13 September 2026 diff hist +86 Adminteam:Landing Page Update Strike-Punishing Trigger Family summary with corrected counts and the Magic-classification/reflect finding
- 15:4015:40, 13 September 2026 diff hist +10,368 Adminteam:Strike-Punishing Trigger Family - Design Specifications Add heavy executive summary, corrected mob counts (109 not 94), full 117-mob checklist with vnums/names, and a new section on strike's Magic classification + why Reflect/Cap Magic is the safe existing mechanism for genuine retaliation
- 15:2915:29, 13 September 2026 diff hist +600 Adminteam:Landing Page Add Strike-Punishing Trigger Family design proposal
- 15:2915:29, 13 September 2026 diff hist +12,761 N Adminteam:Strike-Punishing Trigger Family - Design Specifications New proposal: audit of ~100 mob instances across 4 trigger scripts that try to punish strike usage via a broken %damage% command
- 14:4914:49, 13 September 2026 diff hist +424 Adminteam:Landing Page Add Lag Hunter Strike Trigger Bypass row (was fixed but never tracked on the Landing Page)
- 14:4914:49, 13 September 2026 diff hist +67 Adminteam:Pet Economic Agency - Design Specifications Full review pass: fix redlinked Lag Hunter reference (page now exists), fix off-by-a-few-lines citations, fix Summary's Problem 2 overgeneralization, fix internal-memory-syntax link in implementation plan
- 14:4714:47, 13 September 2026 diff hist +3,974 N Adminteam:Lag Hunter Strike Trigger Bypass New page: write up the Lag Hunter kill-cap trigger bypass fix (was only in a local memory file, not published) current
- 14:4314:43, 13 September 2026 diff hist +1,173 Adminteam:Pet Economic Agency - Design Specifications Add completeness check: audited all 8 add_follower() call sites; found dead pet-persistence code worth a forward-looking note
- 14:4014:40, 13 September 2026 diff hist +3,914 Adminteam:Pet Economic Agency - Design Specifications Add heavy executive summary up top for non-technical review; keep full technical detail below
- 14:3814:38, 13 September 2026 diff hist +81 Adminteam:Landing Page Update Pet Economic Agency summary to reflect the precise nested pet-buying root cause
- 14:3714:37, 13 September 2026 diff hist +793 Adminteam:Pet Economic Agency - Design Specifications Replace Problem 2's vague shop-bypass framing with the precise root cause: pet_shops buy lacks the IS_NPC gate do_cast already has, allowing nested pet-buys-pet chains
- 14:2214:22, 13 September 2026 diff hist +469 Adminteam:Landing Page Add Pet Economic Agency design proposal to Active Projects table
- 14:2114:21, 13 September 2026 diff hist +11,724 N Adminteam:Pet Economic Agency - Design Specifications New proposal: exp-farming via summon-type pets and shop-restriction bypass via ordered pets
