SHIELDCHARGE Level: A22 Cost: 20mv Target: one monster When: combat Delay: 2 rounds Duration: n/a Effect: The shield charge is a more advanced version of the shield bash, where the anti-paladin hurls himself bodily at his opponent, shield first. This skill not only causes damage to the target creature, but forces them to the ground. Shieldbash damage factors still apply: The damage caused is dependent on both the stats and the restrictions on the shield. For an antipaladin, the best shield to use would be +damage, antipaladin only, evil only shield. Keep in mind that evil only is different than simply cursing a shield. Much of the awesome power of shieldcharge is derived from the rendering of a target to the stunned position and subsequence melee damage multiplier. Usage: shieldcharge <target> See also: shieldbash, bash
Shieldcharge Damage Table
Here's a handy damage guide per shield type:
| Shield | Rests | Align | Dam
Bonus |
Comments |
|---|---|---|---|---|
| Shield of Souls | a! | e! | 1 | |
| Jade Encrusted Play-Doh Shield | e! | 2 | ||
| Jade Encrusted Play-Doh Shield | a! | e! | 1 |
