INSPIRE Level: B4 Cost: 20 mana Target: one player or monster When: non-combat Delay: one combat round Duration: 9 to 43 hours Effect: Inspire temporarily improves the hit roll and damage roll of the target. The increase is based on the level and charisma of the singer.
For example, a 25 CHA INSPIRE provides +6 DAM / +6 HITROLL to the target. Usage: sing 'inspire' <target> "Hope is the power of being cheerful in circumstances which we know to be desperate." - G.K. Chesterton See also: Aid, Bless, Group Inspire
