ENCHANT ARMOR Level: M26 Cost: 150 mana Target: any one non-magical armor When: non-combat Delay: none Duration: permanent Effect: Enchants the armor to be -5 or -6 AC, -1 or -3 save vs. spells, and possibly, -10 weight. Usage: cast 'enchant armor' <target> Note: The align of the caster will transfer to the armor, making it anti-good (evil caster) or anti-evil (good caster). Neutral casters do not affect enchanted armor alignment. As a start, find non-magical armor on mobs from the Wandering Ship, moored at the Skara Brae docks. See also: Enchant Weapon
