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ENCHANT ARMOR

Level:     M26                           Cost:      150 mana
Target:    any one non-magical armor     When:      non-combat
Delay:     none                          Duration:  permanent

Effect:    Enchants the armor to be -5 or -6 AC, -1 or -3 save
vs. spells, and possibly, -10 weight.

Usage:     cast 'enchant armor' <target>

Note:     The align of the caster will transfer to the armor,
making it anti-good (evil caster) or anti-evil (good
caster).  Neutral casters do not affect enchanted armor alignment.

As a start, find non-magical armor on mobs from the Wandering Ship,
moored at the Skara Brae docks.

See also:  Enchant Weapon