Zone Writer:
- Valaria, JediMUD 1998
Directions:
- Scraggly Trail d*w*w*w*w*w*w*w*n*n*w*n*nw*ne*e*ne*nw*e*ne*se*e*ne*ne*n*ne*ne*e*se*sw*u (from Bluto, New Thalos)
- Intersection e*d*e*e*e*e*s*s*e*e*e*e*e ((from Scraggly Trail)
- Dragon's Lair w*w*w*w*w*w*w*u*w*w*w*sw*ne*sw*u*s* (from Intersection)
Story / History:
- From a closed tag room at the head of the zone:
Welcome to the Darkspine Mountains! They were written by Valaria on
November 1st, 1998 to give the players of JediMUD access to the revised
Three of Swords zone. This zone also allows space for future additions
of areas in the mountains outside of New Thalos.
- The Darkspine Mountains, a massive range southwest of New Thalos, divides the sunny valleys of King Welmar's Midgaard from the wastes of the Great Eastern Desert.
- Within its range are numerous peaks, as well as a walled town currently overrun with dragons referred to as "Dragon City" and a remote village called "Three of Swords."
- Rumors abound concerning Aglandiir, a great golden dragon who inhabits one of the volcanic peaks of this range. Brave adventurers daring enough (or foolish enough) to seek out this dragon should consult the villagers of Three of Swords for more information.
- The town known as Three of Swords is a small quest area based very loosely upon an unpublished short story written by Builder_5. The original area consisted of 76 rooms, 20 mobs, and 26 objects. The area a good mix of multi-level challenge.
- There are clues that lead to the Singing Sword (b!) here. Brother Samuel is carrying a burnt manuscript that reads:
- There is as much impossibly charred parchment on these pages as readable
text, but you can make out a scattering of words:
"...Aeolian harp and....were used to capture....of melody itself...in
conjunction with....harp into the hilt....a powerful resonance will be
established....wisest and most skillf..."
Mobs of Note:
- None
General Zone Strategy:
- Connector zone. Traverse and done.
Equipment:
- None