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CIRCLE

Level:     T15                           Cost:      None
Target:    one monster                   When:      combat
Delay:     three combat rounds           Duration:  instantaneous

Effect:    The circle command allows a thief to inflict an extra attack
from the rear on a monster while in combat, but only if someone
else is being hit by that monster.  The damage from a
successful circle is about half that of a backstab.  When the
circler's dex is over 18, there is a chance that circle
lag will be reduced; that chance increases with each
additional point of dex.

Usage:   circle <victim>

See also:  Backstab