CIRCLE Level: T15 Cost: None Target: one monster When: combat Delay: three combat rounds Duration: instantaneous Effect: The circle command allows a thief to inflict an extra attack from the rear on a monster while in combat, but only if someone else is being hit by that monster. The damage from a successful circle is about half that of a backstab. When the circler's dex is over 18, there is a chance that circle lag will be reduced; that chance increases with each additional point of dex. Usage: circle <victim> See also: Backstab
