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Revision as of 21:12, 4 August 2024 by Guts (talk | contribs) (1 revision imported)
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CALM

Level:     C20, J20*, R20                 Cost:      25 mana
Target:    any one room                  When:      combat or non-combat
Delay:     none                          Duration:  permanent

Effect:    Calm removes the aggressive flag from all monsters in the room.
The effect is permanent.  Memory will not usually be erased,
but it is occasionally possible for it to be erased when the
spell is cast by a player with exceptionally high wisdom.

Some monsters are immune to the calm spell and will instantly
attack the caster.  These mobs are indicated to as !calm in the wiki.
Note that Jedi masters travelling the Dark Side cannot invoke this spell.


Usage:     cast 'calm'

"Earth will grow worse 'til men redeem it, and wars more evil, ere all
wars cease." - G.K. Chesterton

See also:  Cleanse Heresy, Forget