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Zone Writer:

Mahatma


Directions:

s*s*d*e*e*w*e (from Ki-Rin lair in Arachnos)

Zone Reset Timer:

60 minutes (empty)

Story/History

Rumors tell of a dark portal beneath a great spider out of the forests of Haon-Dor that leads to the plane known as Hell.  They also speak of great devils, mighty creatures who rule the plane, and objects of great wealth and power here.
Unfortunately, these rumors cannot be confirmed, as any who dare to enter this place never return...

Mobs of Note:

Asmodeus (Shroud of Patience , Ebon Helm with Twisted Horns, Staff of Sleep), Orcus (Mallet of Orcus ), TIAMAT (butterfly knife ), Fallen Angel, Jezourobu, Ichthyoacouatl, nymph, Hell Guardian

General Zone Strategy:

To get into Hell, you'll have to pass the Great Door, and the Empress of Arachnos at the base of the Web in Arachnos.
Summon in a picking thief to unlock the Great Door and optionally defeat the Empress (she doesn't block). Descend into the pit until you come to the River Styx.
Be landed!  If you are flying, his trigger will not initiate and you will stand beside him, bobbing on the Styx for all eternity Blow the conch to summon Charon and his raft.  The next command must be "pay charon" to cross over. Beware the hidden nymphs along the path as they remove all PC buffs.
Kill the Hell Guardian (he entropies) and all north (including the long path through the Leap of Faith) to the Base of the Sisyphus Hill. True TIAMAT is north.
Mirror your B30, and debuff TIAMAT.  Use naked M30s to mage debuff TIAMAT.  Ignore the other dragon heads.  Use a low ac W30 to take down TIAMAT.  It tosses and PROCS, so plan accordingly.  Sisyphus lurks in the room, so beware area spells to take the heads as Sisyphus tosses.
This zone resets occupied, so get out of there when done!
Up to the Sand Dunes, then continue north to the Moebius Strip. North to the Rift and on to the Second Triangle where you'll find the first of Asmodeus' lieutenants: Orcus.
Each successive lieutenant has about 2500 HP and some nifty secondary PROCs, like THOR! and FACQULAR! and toss.  Make your way n to Asmodeus.  Sometimes you can get a toss north from a mob!  They are not aggressive, so gatewalk away!
Asmodeus is evil aggro! but can be affected by pfe and perma pfe equipment (like the Ephod of the High Priest ). Asmo has memory, but is calmable, so plan accordingly.  Asmo will area, so keep your summoning healer one south for re-glows and heals.

Equipment:

A plaque affixed to the wall of Asmodeus' Chamber describes the Blindsight Quest :
Mahatma thanks you for surviving here and taking the time to read this.

You notice in small writing beneath, the following text:

Once thou hast collected all the parts of this, the most dark blade
of all, place them together with the curse of the dark, and release
thy vengeance upon the world, with the most foul blade of all,

                Blindsight, the Demonblade!!


ITEM

TYPE

MOB

LOAD %

DISPLAY

ebon helm adorned with the twisting horns of a demon head Asmodeus 15.0% mL 21 !mctpjrb 20 ac 1 dam 10% mvR
infamous staff of sleep wand Asmodeus 50.0% mL 0 !rests 5 x sleep
Shroud of Patience about Asmodeus mL 0 !rests 8 ac 1 wis 6% mnR
the blue longsword weapon Asmodeus 25.0% mL 15 !mc e 4D5 12.0 avg 2 str 20% hpR
Blindsight the Demonblade weapon assembly mL 15 !mct e! 5D5 15.0 avg 3 dam 12% mnR
Staff of Omens wand green dragon head 50.0% mL 0 !twnrb 3 dam 3 x dispel good
the blue longsword weapon Hell Guardian 35.0% mL 15 !mc e 4D5 12.0 avg 2 str 20% hpR
hell stone wand Jezourobu
TIAMAT
mL 0 !rests 1 x curse
Mallet of Orcus weapon Orcus 35.0% mL 15 !twpnj e! 5D5 15.0 avg 2 dam 3 wis
pebble wand TIAMAT mL 15 !rests 1 x earthquake
the butterfly knife weapon TIAMAT 5.0% mL 20 tns! n! 6D5 18.0 avg 3 dex 20 hp

Maps:

Dank's hand-drawn map of Hell, from an imm scout in 1995.