HARM Level: A20, C19 Cost: 75 mana Target: any one monster When: combat or non-combat Delay: one combat round Duration: instantaneous Effect: Harm is capable of removing nearly all of the victim monster's hit points. It can not kill the target, but the weakened state the victim is left in makes it very likely to die if it is in combat. Harm is incapable of doing more than 100 points of damage total. Usage: cast 'harm' <victim>
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