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Mahn-Tor: Difference between revisions

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==Maps:==
==Maps:==
<gallery>
<gallery>
Mahn-tor.jpg|Dank's Mahn-Tor hand-drawn map with equipment load and key drop annotation.
Test
</gallery>
</gallery>
[[index.php?title=Category:Zones]]
[[index.php?title=Category:Zones]]

Revision as of 21:08, 13 November 2024


Area Designer:

Chris Boggs (Skurge Ragnarok of ApocalypseMUD)
Revised by Valaria

Directions:

Arctica Dead End: (from Temple)
To gates of Mahn-Tor: (from Dead End)
To Ogre Village Portal: open door*ne*d*e*ne*se*sw*e*e*s*open door*e*sw*sw*se*open door*ne (from Dead End)
When you arrive at the portal,
>touch portal
Then,
To Ogre Village: e*n*w*w*u*e*e*n*w*w*n*e*n*w*n*w*w*w*w*s*w*s*s*sw*sw*n*w*n*n (from Portal)
To Mahntor entrance: open sw*sw*nw*ne*ne*w*open rack*sw*open sw*sw*sw*u*u*open u*u*w*w*s;u*u (from Portal)
ToSolvedMaze: unl s*op s*s*d*s*sw*s*se*se*e*ne*nw*n*ne*e*se*sw*w*n (from Maze Guardian)


Reset Timer:

40 minutes (empty)

Story/History:

The Keep of Mahn-Tor is part of a larger zone which includes the Ogre Village and Lost in the Mists.
The original Mahn-Tor written by Skurge Ragnarok of MercMUD, and modified for JediMUD by Valaria.  Expanded to offer added challenge, with assembly puzzles, mazes, and new mobs, this perennial favorite has been scaled to challenge groups of mid-level characters.  You can find entrances into Mahn-Tor via the ice caves east and north of Midgard, beyond Moria, or from the dangerous swamps west of Sanctuary.

Mobs of Note:

Darkoth (shadow shield, nightbringer), Belrak (caved wooden ring), Gorak (black minotaur greaves), Sumaron (holy golden symbol), Tyrgoth (gilded gold breast plate), Mahn-Tor (black minotaur chainmail, moonstone belt), Travoc-Tor (chainmail sleeves, tiny dagger), Antonia (yeti-fur leggings), and eilte guards (crimson steel vambraces, crimson steel visor, crimson steel greaves), Ogre Chieftan (gauntlets of ogre power)

General Zone Strategy:

In the walled Keep, a small garrison of minotaurs serve their master, Mahn-Tor, and his mad half-brother Travoc-Tor.  Each of Mahn-Tor's high ministers moves about the Keep, providing counsel to their liege.  Tyrgoth, Darkoth, Sumaron, Dorgar, Nasturn, Belrak, Amyrok and Gorak each load a special set of equipment that the adventurer might find valuable.  Deep within the Keep Maze is Travoc-Tor, surrounded by rust-monsters and other minions. Every room in the maze is !magic, save for the room the Travoc-Tor occupies
This Keep is good aggressive.  While they can be calmed, some of the glowing Guildmasters have memory. All of the mobs are good aligned (and most of the equipment is !g) oddly), so watch your alignment. Some solid AC and SAC gear loads in Mahn-Tor keep.
On the other end of the zone, the Ogre Village and surrounding marsh feature some interesting STR and CHA equipment. Expect to find a range of mobs, from Ice Mammoths and yetis, to the aggro! ogres in their Village to the east and north of the Mists.  Beware the hidden mobs on the marshy path south of Sanctuary.

Assembly Quest:

There is an assembly quest in Mahn-Tor, added by Valaria when the zone was implemented for JediMUD.
The goal is to find Mahn-Tor's evil brother, Travoc-Tor, hidden in a maze located at the southern end of the guarded hallway.   You'll need to find eight colored key fragments which load on each of the minotaur guildmasters:
Mahn-Tor Guildmasters and Key Fragments
Guildmaster Guild Fragment
Tyrgoth Paladin white
Sumaron Cleric

yellow

Belrak Ranger

green

Gorak Warrior red
Amyrok Archmage brown
Dorgar Thief grey
Darkoth Mage black
Nasturn Druid maroon
Using the standard assembly command, "make maze" to build the maze key.  The key will dissolve after a set time, so use it soon after construction.  The fragments are !rent.
Kill the blocking Maze Guardian, (southern end of the guarded hall) and unlock the bronze door.
The maze is populated by rust monsters.
Every maze room, including Travoc's room is !magic, with the exception of the room that Travoc occupies.
Travoc-Tor loads two sets of cleric-only chainmail sleeves (arm wear): one set is +8 mana +2 hit and the other is junk.


Equipment:

ITEM
TYPE
MOB
LOAD %
DISPLAY
yeti-fur leggings leg Antonia 25.0% mL 5 tn! !g 16 ac 1 dam 15 mov
Mahn-Tor's Great Axe weapon Mahn-Tor 10.0% mL 15 w! !g 5D5 15.0 avg 1 dam 5% hpR
gauntlets, ogre power hand Ogre Chieftain 40.0% mL 7 !mcjrb n! 7 ac 2 dam 5 mov
chainmail sleeves arm Travoc-tor 40.0% mL 0 c! !g 10 ac 2 hit 8 mana
sleeves, chainmail * arm Travoc-tor 70.0% mL 0 c! !g 16 ac -3 ss
dagger, tiny weapon Travoc-tor 30.0% mL 12 t! !g 5D5 15.0 avg 2 dam -2 dex
ring, banded ring Antonia 50.0% mL 0 !g 1 hit 1 con
brown fragment of the maze key assembly Amyrok 50.0% mL 0 !rests
green fragment of the maze key assembly Belrak 50.0% mL 0 !rests
black fragment of the maze key assembly Darkoth 50.0% mL 0 !rests
grey fragment of the maze key assembly Dorgar 50.0% mL 0 !rests
red fragment of the maze key assembly Gorak 50.0% mL 0 !rests
maroon fragment of the maze key assembly Nasturn 50.0% mL 0 !rests
dagger, tiny* weapon Travoc-tor 70.0% mL 0 !cp !g 1D3 2.0 avg -2 dex
breast plate, gilded gold body Tyrgoth mL 5 !tnrb !g 45 ac 15 hp
chainmail, black minotaur body Mahn-Tor mL 3 !mtrb !g 45 ac 1 str 1 con
plate, ethereal body dark ethereal knight mL 3 !mtrb !g 30 ac -3 ss
belt, moonstone waist Mahn-Tor mL 16 awtr! 6 ac 1 dex 10 hp
shortsword named 'nightbringer' weapon Darkoth mL 18 !mctwps e 5D5 15.0 avg 3 hit 8 hp
shield, shadow shield Darkoth mL 9 !trnb !g 12 ac 7 mana
greaves, black minotaur leg Gorak mL 3 !mrtb !g 24 ac -3 ss
visor, crimson steel head elite guards mL 0 !mtrb !g 26 ac -3 ss
armor, spiked garde body Gorak mL 3 !mrb !g 21 ac 2 cha -3 ss
staff, knarled magius hold Amyrok mL 10 m! !g 4D4 10.0 avg 3 dam 10 mana
shield, huge tower shield Tyrgoth mL 5 !mtrb !g 16 ac -3 ss
greaves, crimson steel leg elite guards mL 0 !mtrb !g 20 ac
Dawnbringer weapon Tyrgoth mL 15 !mtwanjrb !n 5D4 12.5 avg 3 hit 2 dam
helm, ethereal head dark ethereal knight mL 3 !mtrb !g 16 ac
spiked brass knuckles hand guardian mL 5 !mrb !g 2D7 8.0 avg 2 hit 10 hp
belt, mink fur waist Chieftain mL 10 !g 4 ac 2 con
huge morningstar weapon elite mL 12 !mtrb !g 7D3 14.0 avg 2 hit 2 dam
vambraces, crimson steel arm elite guards mL 0 !mtrb !g 16 ac -3 ss
visor, golden helm head Tyrgoth mL 0 !g 14 ac 1 int 1 wis
gauntlets, spiked wrist Darkoth mL 10 !mtnrb !g 3 ac 2 hit
spiked buckler shield Mahn-Tor mL 3 !mtrb !g 10 ac 2 hit
symbol, golden holy neck Sumaron mL 3 !g 2 ac 10 mana
feathered earrings head Ogre Shaman mL 10 !ws !g 2 ac 1 cha 1% mnR
brooch, life neck Sumaron mL 0 !g 2 ac 12 hp
neckguard, black plate neck Darkoth mL 3 !mrb !g 9 ac 1 wis
gloves, minotaur combat hand Gorak mL 3 !mrb !g 8 ac 1 hit 1 str
vambraces, black minotaur arm Gorak mL 3 !mtrb !g 9 ac
club, massive weapon Ogre Chieftain mL 12 !mtrb !g 5D3 10.0 avg
cloak, bearskin about Ogre Shaman mL 3 !rb !g 8 ac 1 wis
rags, tattered body Travoc-tor mL 0 !g 12 ac -3 ss
staff, wooden weapon Belrak mL 10 !rb !g 2D4 5.0 avg 1 hit
sword, two-handed weapon high minotaur guard mL 7 !mctrb !g 6D3 12.0 avg 2 hit 2 dam
dagger, tiny weapon Dorgar mL 12 !mcwpanjsrb !g 1D3 2.0 avg -2 dex
rod, weaponry weapon Gorak mL 6 !trb !g 3D7 12.0 avg 2 hit 2 dam
mace, huge mithril weapon Tyrgoth mL 10 !mtrb !g 4D3 8.0 avg
glaive, black minotaur weapon Mahn-Tor mL 7 !mctrb !g 7D2 10.5 avg 1 hit 1 dam
thick marble ring ring Nasturn mL 2 !g 4 ac 3% hpR
ring, carved wooden ring Belrak mL 5 !rb !g 1 ac 1 hit 1 dam
club, ogre war weapon ogre guard mL 3 !rests 2D8 9.0 avg 2 hit 2 dam
axe, battle weapon Tyrgoth mL 7 !mctrb !g 4D4 10.0 avg
halberd, huge weapon Tyrgoth mL 5 !mctrb !g 6D3 12.0 avg 1 hit 1 dam
studded ring ring Mahn-Tor mL 0 !rb !g 5 ac 1 cha
robe, heavy woolen about Sumaron mL 0 !g 6 ac
cape, white billowing silk about Tyrgoth mL 0 !rb !g 5 ac 1 dex
stone, blood-red hold Belrak mL 0 !g 20 hp -15 mana
blade, ethereal weapon dark ethereal knight mL 3 !mctrb !g 3D3 6.0 avg 1 hit 1 dam
marble bracelet, thick wrist Nasturn mL 0 !g 4 ac 1 con
cloak, pitch black about Darkoth mL 3 !rb !g 1 hit
sword, kopesh weapon Warlock mL 3 !mctrb !g 2D3 4.0 avg
tiara of ice head snowman mL 1 !rests 1 cha
belt pouch waist Ogre Chieftain mL 0 !rests 1 dex
girdle pouches waist Amyrok mL 0 !rests
jacket, fashioned from green silk container Antonia mL 0 !g
potion, red armor potion frost giant mL 0 !rests
box carved from creamy white ivory container Max mL 0 !rests
mink fur belt waist Ogre Shaman mL 10 !g 4 ac +2 con
thong, leather neck Ogre Shaman mL 0 !rests
yellow fragment of the maze key assembly Sumaron mL 0 !rests
white fragment of the maze key assembly Tyrgoth mL 0 !rests
branch, willow wand willow tree mL 0 !rests
brooch, mother pearl boat Sumaron mL 0 !rests -2 dam

Maps:

index.php?title=Category:Zones index.php?title=Category:High-Level Zones index.php?title=Category:Quests index.php?title=Category:Assembly index.php?title=Category:Skurge index.php?title=Category:Valaria