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	<title>Sacrifice Value - Revision history</title>
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	<updated>2026-06-26T19:36:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://wiki.jedimud.net/index.php?title=Sacrifice_Value&amp;diff=2781&amp;oldid=prev</id>
		<title>Guts: 1 revision imported</title>
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		<updated>2025-01-17T04:03:57Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:03, 17 January 2025&lt;/td&gt;
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		<author><name>Guts</name></author>
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		<id>http://wiki.jedimud.net/index.php?title=Sacrifice_Value&amp;diff=2780&amp;oldid=prev</id>
		<title>JediMud&gt;Vincedq: /* Definition: */</title>
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		<updated>2021-03-19T14:49:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Definition:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Definition:==&lt;br /&gt;
: The sacrifice value can be calculated by adding all of the item&amp;#039;s affects, both positive and negative.  Item affects come in the form of STR, INT, WIS, CON, DEX, CHA, HIT, HITROLL, DAM, MANA, and MOVE statistics.  &lt;br /&gt;
&lt;br /&gt;
: For example, the item: Doorknob, (Dirty White Door, Sesame Street), provides an HP bonus of 10 with an adverse -1 DEX stat.  Therefore the sacrifice value is 9.&lt;br /&gt;
&lt;br /&gt;
: In addition to statistical affects, regenerative items count toward sacrifice affects as 10% of their value.  For example, the 20% hpR blue longsword from Asmodeus would count as two plusses.&lt;br /&gt;
&lt;br /&gt;
==Related:==&lt;br /&gt;
: [[Sacrifice]]&lt;br /&gt;
[[Category:Game]]&lt;br /&gt;
[[Category:Remorting]]&lt;/div&gt;</summary>
		<author><name>JediMud&gt;Vincedq</name></author>
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