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	<title>SERENITY - Revision history</title>
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	<updated>2026-06-27T11:38:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://wiki.jedimud.net/index.php?title=SERENITY&amp;diff=2733&amp;oldid=prev</id>
		<title>Guts: 1 revision imported</title>
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		<updated>2025-01-17T04:03:57Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:03, 17 January 2025&lt;/td&gt;
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		<author><name>Guts</name></author>
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		<id>http://wiki.jedimud.net/index.php?title=SERENITY&amp;diff=2732&amp;oldid=prev</id>
		<title>JediMud&gt;Vincedq: /* Example */</title>
		<link rel="alternate" type="text/html" href="http://wiki.jedimud.net/index.php?title=SERENITY&amp;diff=2732&amp;oldid=prev"/>
		<updated>2024-06-27T05:13:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Example&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== SEREN ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;SERENITY is a new MOB / OBJECT affect that  will reduce total damage to a mob by 5% of the SEREN value.&amp;lt;/blockquote&amp;gt;Here is the code snippet:&lt;br /&gt;
   // Add Victim&amp;#039;s Serenity&lt;br /&gt;
    if (victim-&amp;gt;real_abils.serenity &amp;gt;= 1) {&lt;br /&gt;
      add_dam = victim-&amp;gt;real_abils.serenity * .05;&lt;br /&gt;
      dam -= add_dam;&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
For example,  a mob&amp;#039;s SEREN value is 100.  Therefore, the mob will suffer a  (100 * 5%, or -5) damage reduction per melee round.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The opposite of SERENITY is [[INTENSITY]].&lt;br /&gt;
[[Category:Affects]]&lt;/div&gt;</summary>
		<author><name>JediMud&gt;Vincedq</name></author>
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