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	<title>GATE TWO - Revision history</title>
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	<updated>2026-06-26T00:13:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.jedimud.net/index.php?title=GATE_TWO&amp;diff=1811&amp;oldid=prev</id>
		<title>Guts: 1 revision imported</title>
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		<updated>2024-08-05T01:16:40Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:16, 4 August 2024&lt;/td&gt;
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		<author><name>Guts</name></author>
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		<id>http://wiki.jedimud.net/index.php?title=GATE_TWO&amp;diff=1810&amp;oldid=prev</id>
		<title>JediMud&gt;Vincedq at 03:57, 28 March 2024</title>
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		<updated>2024-03-28T03:57:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; GATE TWO&lt;br /&gt;
 &lt;br /&gt;
 Level:     C23                           Cost:      40 mana&lt;br /&gt;
 Target:    none                          When:      non-combat&lt;br /&gt;
 Delay:     one combat round              Duration:  varies&lt;br /&gt;
 &lt;br /&gt;
 Effect:    The gate two spell allows a cleric to summon moderately&lt;br /&gt;
 powerful demons which will aid him in his battles.  The type&lt;br /&gt;
 of demon that will respond to the summons is chosen randomly&lt;br /&gt;
 from the following: [https://forgottenrealms.fandom.com/wiki/Barlgura Bar-Lgura], [https://forgottenrealms.fandom.com/wiki/Marilith Marilith], [https://forgottenrealms.fandom.com/wiki/Glabrezu Glabrezu], [https://forgottenrealms.fandom.com/wiki/Nabassu Nabassu] and [https://forgottenrealms.fandom.com/wiki/Balor Balor].&lt;br /&gt;
 Only one demon will come each time the spell is cast and&lt;br /&gt;
 here is a chance that it will be hostile to the cleric&lt;br /&gt;
 who summoned it.&lt;br /&gt;
 &lt;br /&gt;
 Strategy: Summoning pets to assist with combat was a key strategy in the &lt;br /&gt;
 solo play days. Ungrouped clerical pets were used to tank for a cleric &lt;br /&gt;
 and would be ordered to flee as the target mob was near defeat for full &lt;br /&gt;
 experience capture as grouped pets will divide kill experience.&lt;br /&gt;
 &lt;br /&gt;
 Also, if the cleric groups the summoned pets pre-melee, the mob will &lt;br /&gt;
 quickly target the cleric if the initial pet combatant is defeated, &lt;br /&gt;
 preventing non-combat re-casts like sanctuary.&lt;br /&gt;
 &lt;br /&gt;
 If you glow one of your pets as a tank, keep in mind that the last pet &lt;br /&gt;
 summoned will be the last pet addressable in the pet stack.&lt;br /&gt;
 &lt;br /&gt;
 For example, a cleric summons three aerial servants: 1.bone is the first&lt;br /&gt;
 pet summoned and will assume the tank position in melee. If you prefer&lt;br /&gt;
 to group your pets and engage the target mob, you can reassign pets to &lt;br /&gt;
 the tank position between combat melees as they become injured using the&lt;br /&gt;
 &amp;quot;gorder tank x.bone&amp;quot; command&lt;br /&gt;
 &lt;br /&gt;
 Usage:  cast &amp;#039;gate two&amp;#039;&lt;br /&gt;
 &lt;br /&gt;
 See also:  [[AERIAL SERVANT|Aerial Servant]], [[GATE ONE|Gate One]], [[GATE THREE|Gate Three]], [[Order]]&lt;br /&gt;
[[Category:Cleric]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Necromancy]]&lt;br /&gt;
[[Category:Pets]]&lt;br /&gt;
[[Category:Pet Spells]]&lt;/div&gt;</summary>
		<author><name>JediMud&gt;Vincedq</name></author>
	</entry>
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