MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

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        "logevents": [
            {
                "logid": 2307,
                "ns": 500,
                "title": "Adminteam:Stateless Binomial Remort Recovery",
                "pageid": 1530,
                "logpage": 1530,
                "revid": 3867,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Guts",
                "timestamp": "2026-06-24T23:27:32Z",
                "comment": "Created page with \" = Stateless Binomial Remort Recovery = ''Proposal \u2014 awaiting admin approval. No code changes implemented as of 2026-06-24.''  == Overview == Each time a JediMUD character levels, the engine rolls dice for HP, mana, and move gains. Over 29 mortal levels those rolls follow a bell curve: most characters land near the mean, some land well below it. For a first-life mortal this is an accepted cost of the game. For a player on their 100th remort \u2014 who has invested enormou...\""
            },
            {
                "logid": 2306,
                "ns": 500,
                "title": "Adminteam:General Quest Guidelines/Help",
                "pageid": 1529,
                "logpage": 1529,
                "revid": 3865,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Guts",
                "timestamp": "2026-06-23T11:28:03Z",
                "comment": "Created page with \" = Quest System Guide = A practical reference for how the autoquest system behaves. Quests are driven by six '''flags''' split into two groups \u2014 ''cadence'' (<code>AQ_REPEATABLE</code>, <code>AQ_UPTIME_REPEATABLE</code>, <code>AQ_RESET_CHAIN</code>) and ''behavior'' (<code>AQ_QUESTSILENT</code>, <code>AQ_FRESH_ITEM</code>, <code>AQ_HIDE_OBJECTIVE</code>) \u2014 plus the \"no flags\" non-repeatable case, layered on top of a '''quest type''', '''chain links''', and a '''3-slo...\""
            },
            {
                "logid": 2305,
                "ns": 500,
                "title": "Adminteam:Quest testing needed",
                "pageid": 1528,
                "logpage": 1528,
                "revid": 3861,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Guts",
                "timestamp": "2026-06-23T01:07:35Z",
                "comment": "Created page with \"# Setup one of each kind Test that they work as expected. Kinds that exist: Object, Kill one other one. Uptime repeatable (can only do once an uptime.) Chain reset - I think this is proven with the 3 QMs around the fountain in Mid. You likely need to create yourself a decent manual on what exactly you can set. I might be able to generate a manual tonight using Claude. Let's hold off on that for now. Another thing I need tested here in Dev is spell affects on weapons that...\""
            },
            {
                "logid": 2304,
                "ns": 6,
                "title": "File:Screenshot from 2026-06-22 17-10-39.png",
                "pageid": 1527,
                "logpage": 1527,
                "revid": 3856,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Guts",
                "timestamp": "2026-06-22T23:14:31Z",
                "comment": ""
            },
            {
                "logid": 2303,
                "ns": 6,
                "title": "File:Screenshot from 2026-06-22 17-10-39.png",
                "pageid": 1527,
                "logpage": 1527,
                "revid": 3856,
                "params": {
                    "img_sha1": "ifjzq4xrotelndnyqhra1qs3jahg4vg",
                    "img_timestamp": "2026-06-22T23:14:31Z"
                },
                "type": "upload",
                "action": "upload",
                "user": "Guts",
                "timestamp": "2026-06-22T23:14:31Z",
                "comment": ""
            },
            {
                "logid": 2302,
                "ns": 500,
                "title": "Adminteam:Hunger/Thirst penalty proposal",
                "pageid": 1526,
                "logpage": 1526,
                "revid": 3854,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Guts",
                "timestamp": "2026-06-22T12:29:53Z",
                "comment": "Created page with \" = Hunger & Thirst \u2192 Level Gain Penalty Proposal = ''2026-06-19 \u2014 Awaiting admin response''  == What's proposed (moderate) == When a player levels up, if '''either''' hunger or thirst is showing a message (i.e., either condition is below the satisfaction threshold), their HP, mana, and move gains each take a '''\u22121 penalty applied after the roll''', floored at the class minimum. The unpenalized range is still recorded in the level history, but the level display (<co...\""
            },
            {
                "logid": 2301,
                "ns": 500,
                "title": "Adminteam:Quest dg script reference",
                "pageid": 1525,
                "logpage": 1525,
                "revid": 3852,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Guts",
                "timestamp": "2026-06-21T04:17:57Z",
                "comment": "Created page with \" = Quest DG Script Reference = Covers the quest DG script features with real production use cases. See [[DG Scripts Manual]] for the full reference.  == Gating: questdone and questactive == The two primary quest checks. They form a natural pair:  %actor.questdone(vnum)%    - 1 if actor has completed this quest, else 0  %actor.questactive(vnum)%  - 1 if actor is currently on this quest, else 0  %actor.quest(vnum)%        - same as questactive (concise form) <code>questact...\""
            },
            {
                "logid": 2300,
                "ns": 6,
                "title": "File:Untitled diagram-2026-06-18-051859.pdf",
                "pageid": 1524,
                "logpage": 1524,
                "revid": 3845,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Guts",
                "timestamp": "2026-06-18T05:20:07Z",
                "comment": ""
            },
            {
                "logid": 2299,
                "ns": 6,
                "title": "File:Untitled diagram-2026-06-18-051859.pdf",
                "pageid": 1524,
                "logpage": 1524,
                "revid": 3845,
                "params": {
                    "img_sha1": "peiywsatkslbvma98i2jr9wkjibs3hd",
                    "img_timestamp": "2026-06-18T05:20:07Z"
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                "type": "upload",
                "action": "upload",
                "user": "Guts",
                "timestamp": "2026-06-18T05:20:07Z",
                "comment": ""
            },
            {
                "logid": 2298,
                "ns": 6,
                "title": "File:Untitled diagram-2026-06-18-051501.png",
                "pageid": 1523,
                "logpage": 1523,
                "revid": 3842,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Guts",
                "timestamp": "2026-06-18T05:15:48Z",
                "comment": ""
            }
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}